In the meantime the correct mod manager to use for the Mass Effect games is indeed the ME3Tweaks mod manager which kindly linked above.īTW if you're not too busy sitting under your bridge, you could always have a look at Vortex's extension system and perhaps write the game extensions for the ME games yourself. Developing game extensions to support these games would require us to reverse engineer ME3Tweaks to be able to support all of its mods - not a trivial task, and certainly not something high on our priority list given our limited resources. It features custom videos and slides, re-engineered gameflow, original as well as re-arranged voice actin. Mass Effect doesnt use NMM, in the case of Andromeda, you need to. MEHEM is a reinterpretation of the endings of Mass Effect 3, which introduces quite a few changes to the game's finale and - as the title suggests - will result in a brighter outcome for Commander Shepard (if your forces are strong enough). Many of the Mass Effect mods are using a "proprietary" installer method developed and solely used by the ME3Tweaks mod manager. How do I set up Nexus Mod Manager to work with the game. Might I suggest you report your Vortex issues through the internal feedback system prior to complaining about not getting any help on some random github issue ? Sounds like that mute might have some spare bandwidth would sure be nice to have 3 people catering for the moans and groans of over 100k daily users instead of just 2.
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